CASE STUDY /
A CUSTOM ELEARNING GAME FOR RETAIL TRAINING
- Develop a new, customized learning game that achieves the client’s mission to train and engage their third-party sales force
- Elevate and revamp a global head-to-head training competition feature
Create a dynamic game ecosystem that excites users and boosts participation and training by leveraging three distinct new features:
HALL OF HEROES
Our client was thrilled with our ability to create a dynamic and engaging training game from the ground up. Launched in early November 2023, the Labyrinth has already cemented itself as a focal point for program members. While user metrics are still flooding in, there is no doubt Labyrinth has reinvigorated the training experience by driving learning, competition and community via an exciting new game.